The Lost Soul Blues
Crimson lightning licks the skybound tooth mountains above the plain of magma. The landscape of Hell roils before you. A fell power has beckoned you from the wastes and bound you to a cause. Accomplish it to gain your freedom.
Make a Lost Soul
- Pick a creature: Half-breed, Elemental Imp, Sinner-soul, Fallen Angel, Succubus / Incubus, Primordial, Bound Godling
- Pick a role: Brawler, Charmer, Spellmaker, Tactician, Diplomat, Surgeon
- Pick a power source: Shadow, Bone, Blood, Belief, Souls, Love
- Pick a goal: Freedom, Redemption, Revenge, Ascendance, Domination, Service, Rebellion
- Write down 6 health.
How to Play
When you do something risky, say what you're doing. By default, you roll 1d6. If you've got one or more traits that that sounds like they might help, suggest them to the GM who can choose to give you +1d6 if it's applicable. If it directly affects your Cause, the GM may also give you +1d6. You can also spend 1 health to gain +1d6. If you get to roll more than 1d6, roll them all and pick your outcome from those dice. If you try to do something very hard, the GM may take one or more of your dice away.
If a character takes more than 6 wounds, they have 2 options: recover for a scene, thus changing one of their traits, or create a new character to replace them. What exactly happens to the defeated characters is up to both the player and the GM.
Create a Hellish Adventure
Roll or pick your way through each table to construct an adventure. Alternatively, you go around the group, having each player roll for 1 table until all tables are rolled.
Your Master (1d6)...
|1d6||Your Master||Wants You To|
|1||The Queen of Nightmares||Retrieve / rescue|
|2||Ibelica, Mother of Monsters||Steal / capture|
|3||Nakaryon, Collector the Forgotten||Plant / place|
|4||Shyri-Rahul, Eater of Stars||Corrupt / convert|
|5||Vulcanox, Red Wyrm of Avarice||Defend / escort|
|6||Otomoe, Goddess of the Endless Void||Destroy / create|
|2||A demon princess / prince of||Belial, The Lord of Deceit, and his wicked sons of pestilence|
|3||A divine Superweapon hidden by||Azathoth, The Chaos Beyond Infinity, and its gibbering shoggoths|
|4||A primal artifact of Hell||Yanluo, Judge of the Dead, and his great dragons|
|5||A metaphysical concept held by||Aka Mainu, The Wrong God, his daevas of disorder|
|6||A mortal king / queen in the clutches of||Lilith, The Unfettered, and her coven of succubi|
|7||A useful mortal soul held by||Lucifer, The Betrayer, and his armies of fallen angels|
|8||Information from||Set, The Typhonic Beast, and his burning scorpions|
|9||An apocryphon / codex owned by||Hun Ahau, Prince of the Devils, and his army of spined fiends|
|10||The cooperation or allegiance of||Legba, The God of the Crossroads, and his smoking hounds|
|11||A chalice of the blood of||Yama, Who Opposes Enlightenment, and his fallen saints|
|12||A visiting angel in the court of||Abraxas, The Great Archon, and his dark syzygies|
|2||Fiendish Beasts||Bat Harpies||Obsidian Rhinos||Moon Spiders||Jackal Imps||Magma Leviathan||Gnashing Megaserpent|
|3||Native Demons||Abyssal||Ancient Ashwalker||Hundred Handed One||Ashwalker Overlord||Roving Nephilim||Primordial|
|4||Potential Allies||A small tribe of weak demonlings||A wizened mortal occultist||A chained titan||A traitorous agent of the enemy||Roll on the Aversary or Master table||An angel pretending to be a demon|
|5||Complications||Prerequisite Task||A new adversary rises to interfere||The adversary knows||It's the wrong adversary||Betrayal||Success was only a small step|
|6||Adversary's Minions||Horde of adversary's soldiers||Fiendish Mercenary Company||Bloodhound Bountyhunters||Nightgaunt Assassins||Adversary's chosen spellmage||A powerful lieutenant of the adversary|
|7||Physical Barriers||Forest of blades||River of Lava||Fortifications||The route has changed||Insurmountable Cliff or Canyon||Avalanch of Ice and Lightning|
|8||Foul Weather||Rain of meteorites||Mist of Salt and Acid||Icy Razor Wind||Hallucinatory Blood Fog||Nether Storm||Divine Deluge|
|9||Wild Cards||Belphis, the Slither in the Dark||Demoloch, King of Steel||Nabbaelzebus the Demagogue||Ivalech, the Softest Knife||Valhanth the Necromancer||Roll on the Aversary or Master table|
|10||Desperate Sinners||Offers soul for escape from punishment||Mortal punishment for venial sins||Made a deal with the devil||Here only by treachery||Seeks to sacrifice themselves for a loved one||An actual innocent soul|
|11||Metaphysical Barriers||A series of magical wards||virtue or vice must be proven to proceed||Holy relic causes psychic pain||Lethal holy light shines down||A sacrifice is required to proceed||Direct Interference from Heaven|
|12||Internal Conflict||A new option becomes available||Second thoughts about the cause||Maybe master lied||Choose between two terrible options||A counter-offer from the enemy||Master definitely lied|
Running the Game
Play to find out. Plant doubt that their master will free them. Complicate their mission. Describe bizarre lands & terrible creatures. Don't stop the action, keep the story rolling. Roll or pick fresh opposition when you're out of ideas.
Possible ways for PCs to gain dice
- Base Roll
- Pay Health
|Normal||-0d6||Climb a craggy cliff, wound hellspawn, temporarily bind a lesser creature to service|
|Challenging||-1d6||Shatter a stone wall, wound a powerful demon, break a potent enchantment|
|Extraordinary||-2d6||Wound a demon major, break down a huge obsidian edifice, endure holy light|
|Unbelievable||-3d6||Wound a god or dark lord, travel between planes of existence|
Advancement & Rewards
- more traits
- more health
- an Item, Weapon, Armor, or Artifact
- Special Powers
- Diplomatic Honors
- Travelling Merchant
- Agent of the Master
- Escape & narrate your what you do afterwards
- Inspiration: Lasers and Feelings by John Harper / onesevendesign.com
- Themes: God's Demon & Barlowe's Inferno by Wayne Douglas Barlowe, Diablo by Blizzard Entertainment, Inferno by Dante Alighieri, Metallica, The Blade Runner Soundtrack by Vangelis, Jirel of Joiry by C. L. Moore
- Patrons: Ellie Vyle, KillrGruve, Mathew
- Contributions: Vince Mascoli
- License: CC BY-NC-SA 4.0 https://creativecommons.org/licenses/by-nc-sa/4.0/
- Support: https://www.paypal.me/voidspiral or https://www.patreon.com/voidspiral
- Hardcore Mode
- When a PC is defeated, their character becomes a soul. They are stripped of all power and abilities. They effectively become a talking item, but cannot perform actions or roll dice.
- Meat Grinder
- When you roll 1-3, you take that many wounds, instead of just 1.
- Bargain Basement Souls
- Skip Creature and Power Source traits in character creation.